Monster Synthesis Master - Chapter 519
519 Taking one step further!
In order to make full use of chapter D, from today onwards, no meaningless content will be posted. The content will be changed to protagonist data, pet information, equipment, and missions. This will allow everyone to review some of the settings while waiting for the official chapter.
Information Chapter 4069 words, official chapter 4100+ words, replaced at 4:50 sharp.
Name: link
!!
[ Race: Human ]
[ level: level 55 +(leader) ]
[ experience: 41.58 million ]
Occupation: Sage
[ status: President of Lin’s Financial Group, spokesperson of mandala, Honorary Director (Sand City), guest elder of Moon Shadow Council, Supreme Commander of Sand City, desert Emperor ]
[ HP: 12810/12810 ]
Energy: 2520/2520
[ attributes: strength 210, agility 226, endurance 73, intelligence 82, energy 145, charm 22, luck 30 ]
[ potential points: 87 ]
[ influence: 13 ]
[ talent: swarm commander ]
[ comment: new king of Shandu, a formidable force ]
skills:
[ poison poisoning lvl 10: poison the target. The effect depends on the poison. Chance of being seen through is 5%. Cost: 15 energy/time)
[Coin Divination: divination of the good or bad of a certain event.(Limited to one use per day. No consumption.] [note: coin is required as a medium]
[eye of the beast level 10: establish a connection with wild beasts. under the premise that the wild beasts are friendly, observe the world from the perspective of wild beasts. maximum communication range: 2500 meters (consumption: 10 stamina/minute, unable to establish a connection with wild beasts above your level)
Misfortune bullets Level 1:6 misfortune bullets are automatically generated every day. After hitting the target, 1 – 5 points of luck will be deducted randomly. Lasts for 1 hour (the deduction effect can not be stacked, no consumption)
[hidden weapon level 10: throw hidden weapons. Damage is determined by the type of hidden weapon. Hidden weapon technique will add 100 points of damage. Consumption: 5 stamina/time)
[charging punch LV10: explosive power, sudden increase in speed, movement speed +100%, 300 damage to target (consumption: 30 energy/time)
[haste lvl 10: lurker, activate haste secret skill, increasing speed by 100% for 15 seconds (cost: 20 stamina/time)
[crane form style LV10: the crane form is extremely agile. When the enemy is in a stunned, slowed, stunned state, it can launch 15 storm-like attacks within 2 seconds. Each attack will deal 40 points of damage to the enemy. Cost: 50 energy/time)
Apocalypse: LV10 (A): This was a unique skill created by link after he learned the military killing fist. It deals 4000 damage to all enemies within a 200-foot-radius and applies the ‘deterrence’ effect to them for five minutes. Every time you kill an enemy in the ‘deterrence’ state, you can absorb the enemy’s breath of the dead (Blood Rage). Attack, movement speed, and resistance increase by 8%. 500 health points)
? Man in the Mirror (S): within 10 seconds of the target’s skill casting, copy the target’s skill (only exclusive skills can not be copied). The strength of the copy skill is linked to the user’s energy attribute (every energy point =0.5% damage increase). Every time it is used, there is an additional ‘energy load’ state, and the next skill damage will increase by 25%. Lasts for 1 minute (cost: 10% energy)
[ pugilist: intermediate mastery (damage bonus 75%) ]
[ Esper: none (damage bonus 0%) ]
[ mechanic class: elementary mastery (damage bonus 50%) ]
[ mystical element: elementary mastery (damage bonus 50%) ]
Geomancy level 10
shaman witchcraft level 10
Tarot secret technique level 10
[ mechanical assembly ] level 10
Surge of mechanical force level 10
Gun modification level 10
[ repentance ] level 10
[ punishment ] level 10
Placate wild beasts level 10
[ natural rage ] level 10
Tracking humanoid creature level 10
[ Shadowmeld level 10: throw a cloud of smoke, allowing you to enter an alternate dimension stealth state. Movement speed +20% while in stealth. The first attack after breaking through stealth will definitely explode. ] 50 energy/time)
[ Yi jinjing level 10: every 1 point of energy can be converted into 5 points of health. ] Every 5 health points can be converted into 1 energy point.
[ heavenly son Qiang’s aura observation technique (A): heavenly son’s aura observation, killing people while laughing. ] has inner vision, predicting the weather, checking luck and fortune from a thousand miles away, seeing through the opponent’s qi movement, seeing the changes of heaven, earth, and man. Upon activation, 30 points of energy will be consumed every minute.
[ equipment: throat cutter (blue), throwing knife (white), magic box pistol (blue), nano combat uniform (purple), flickering dagger (purple), impact power boots (blue), multi-purpose combat suit (purple), elemental ring (purple), spirit crown (blue), support-style energy blade (blue) ]
specialty:
Elementary driving level 1-driving reaction +10%, control +10%
[ basic shooting lvl 10-accuracy +50%, reloading speed +100%, firing speed +50% ]
Basic combat lvl 10-melee attack power +10%, attack speed +10%, melee hit rate +10%
Poison concoction Level 1-poison effect +5%, duration +5%, target resistance-5%
Beginner divination-you are already a mature clairvoyant and can feel invisible luck. Luck +1 permanently.
Advanced biological knowledge-you have mastered the basic information of 98% of the living creatures on wasteland planet. You can also communicate with regular beasts.
strengthened vitality-health points +100
[ true essence of the moon-you have grasped the key to opening up nature. You have become a Druid and can enjoy the gifts of nature. ]
Agility-agility +10, movement speed +10%
Protective Dipper energy level 10-close combat hit rate +10%, attack speed +10%, resistance +10%, endurance +10, strength +10
Red-crowned crane health-maintenance skill level 10-close combat accuracy +20%, attack speed +20%, critical damage +10%, endurance +20, agility +20, intelligence +10
lasting aura-health points +300
Elite-HP +800, energy +200
leader-health points +1500, energy points +500, strength +50, agility +50, energy +50 (increases according to the profession)
[ excellent potential-from level 30 onwards, health points will increase by 100 points and energy points by 20 points for every level you advance. ]
Will of Sand City-health points +2000, energy points +500, charm points +10
Erudite (1)-you can ignore the requirements to learn any skill book that is not higher than your own level (restriction requirement: level 60)
Muscle and Marrow cleansing-health points +800, energy points +300
[ steel barrier-after leaving battle for 1 hour, if you have not received any damage, your skin will have steel defense and generate a shield with a capacity of 5% of your total health points. The shield can be immune to abnormal States such as stun and stun. ]
——
[ equipment: throat cutter (blue), throwing knife (white), magic box pistol (blue), nano combat uniform (purple), flickering dagger (purple), impact power boots (blue), multi-purpose combat suit (purple), elemental ring (purple), spirit crown (blue), support-style energy blade (blue) ]
——–
Monster attributes
[ name: sand rat (infant) ]
[ grade: white ]
[ race: rodent ]
[ attribute: sand element affinity ]
[ level: 1 ]
[ initial skill 1: sandification lvl 1 (unique ability of sand rats. Sandification of the body. Duration: 1 minute.) ]
[ initial skill 2: desert affinity (increases movement speed by 30% when in the desert.) ]
[ evaluation: a King Rat of the desert. Perfectly blended into the desert, appearing and disappearing unpredictably. Excels at speed and concealment. ] It is important to note that due to the incompatibility between biological and synthetic materials, unknown problems may arise.
—-
Monster attributes
[ name: sand sculpture (adult) ]
[ grade: White ]
[ race: eagle ]
[ attribute: sand element affinity ]
[ level: 2 ]
[ initial skill: sand tornado lvl 1 (the sand Eagle’s unique affinity with sand elements allows its wings to have extraordinary abilities. ] The sand Eagle shakes its wings to sense the sand element, creating a sand whirlwind with a diameter of 5 meters, blurring the enemy’s vision and slowing down their movement. Lasts for 15 seconds, limited to 2 uses per day.)
[ initial skill 2: Eagle Eye level 1 (the sand Eagle has super dynamic vision. It can capture the trajectory of all moving creatures within a 5000-meter radius. It’s just a blur.) ]
[ evaluation: as everyone knows, vultures are Eagles! ]
——
Monster attributes
[ name: vanilla mud horse ]
[ grade: White ]
[ race: camel ]
[ attribute: none ]
[ level: 2 ]
[ initial skill 1: fragrant breath (the breath and saliva of the vanilla mud horse have its own fragrance, and the fragrance of the person who is struck by it can last for a whole day) ]
[ description: a fragrant alpaca that can make a person happy for an entire day. ] A friendly reminder, when you introduce its name to others, remember not to speak too loudly, in case you get beaten.
——
Monster attributes
[ name: skeleton wolf ]
[ grade: white ]
[ race: canine ]
[ attribute: undead ]
[ level: 10 ]
[ initial skill 1: lethal bite LV1 (the teeth of the skeleton wolf contain the breath of death. The target bitten will lose 50 hp and will be affected by the chill of the dead. Movement speed will be reduced by 50% for 10 seconds) ]
[ initial skill 2: bone pile disguise (disguise as a dead wolf, no limit on usage) ]
[ description: a Wolf with only a pile of bones left-a Wolf. ]
——
Monster attributes
[ names: hamster, hamster, water rat, stinky crickets, and bamboo rat. ]
[ synchronization chip-reconnaissance: the hamster’s reconnaissance chip can send the enemy’s location and information to the other four teammates in the form of brainwaves, doubling the perception. ]
[ synchronization chip-assault: Water rat’s assault chip can transmit the assaulter’s status and environment to his teammates in real time, doubling the speed of his assault. ]
——
Monster attributes
[ name: Spy Mouse ]
[ grade: White ]
[ race: rodent ]
[ attribute: electronic affinity ]
[ level: 1 ]
[ initial skill 1: information storage (the brain of the spy mouse is digitized, and its brain capacity can store 5 hours of video or 72 hours of audio information) ]
[ initial skill 2: mobile interface (the spy Mouse can transmit data and information through contact with its tail. Tail entanglement can transmit all information within 5 minutes. ] Tail can also connect to the USB port of electronic devices and obtain information from the device)
[ evaluation: an epoch-making innovation that can replace video cameras, recording pens, and USB drives. ]
——
Monster attributes
[ name: black widow ]
[ grade: White ]
[ race: orb-weaver ]
[ attribute: nature affinity ]
[ level: 3 ]
[ initial skill 1: spider web spray lvl 1 (the Black Widow can shoot out a complete spider web with a diameter of 10 cm from its mouth, limited to one shot per day) ]
[ initial skill 2: self-destructing adhesive (the Black Widow’s abdomen has accumulated a large amount of poisonous adhesive. It can self-destruct to stick the enemy) ]
[ description: it is now the top predator of nature! ]
——
Monster attributes
[ name: short fur cat ]
[ grade: White ]
[ race: feline ]
[ attribute: none ]
[ level: 1 ]
[ initial skill 1:??? ](????)
[ comment: this is a kitten that can heal one’s mood. ]
——
Monster attributes
[ name: camera chicken ]
[ grade: white ]
[ race: pheasant family ]
[ attribute: electronic ]
[ level: 1 ]
[ initial skill 1: chicken head stabilizer (the chicken head is a natural stabilizer that can be used to film in harsh environments of excellent quality) ]
[ initial skill 2: the hen lays eggs (The Camera Chick will discharge the content it captured in the form of eggs) ]
[comment: my hen ~]
——
Monster attributes
[name: invisible killer Bee]
[quality: blue]
[race: bee family]
[attribute: nature affinity]
[level: 5]
[initial skill 1: venomous sting lv1 (the venomous sting of the invisible killer bee contains potent neurotoxins, perfectly inheriting the potent nerve venom effect. each invisible killer bee can fire one venomous sting)]
[ initial skill 2: invisibility (invisible killer Bee can change its color according to the environment, making it harder to detect) ]
[ initial skill 3: harden (the invisible killer Bee can release a hardened chitin film at any time, which has the effect of resisting high temperature and pressure) ]
[ evaluation: once the scale is set, it can definitely set off a disaster. ]
——–
Monster attributes
[ name: undying ]
[ grade: dark green ]
[ race: zombie ]
[ attribute: darkness affinity ]
[ level: 15 ]
[ initial skill 1: bite lvl 1 (bites the target and causes 100 points of damage. if the target is killed by the bite, they will become undead.) ]
[ initial skill 2: self-healing (undying have extremely strong self-healing abilities. They can heal any damage to their body tissues) ]
[ initial skill 3: harden (the undying has amazing defense, high resistance to physical, magic, and Esper abilities) ]
[ initial skill 4: plague carrier (the undead are inactive and will not react with any viruses. They are the best carriers for spreading plagues) ]
[ description: a terrifying creature of the undead army. An absolutely notorious existence in Wei Guangzheng’s eyes. ]
——
Monster attributes
[ name: mummy ]
[ quality: blue ]
[ Race: Undead ]
[ attribute: spirit affinity ]
[ level: 15 ]
[ initial skill 1: bandage LV3 (The Mummy controls the bandages to wrap around 5 enemies nearby, dealing 150 points of damage. Binds the enemies for 5 seconds and pulls them to its front. Can be used 3 times per day) ]
[ initial skill 2: death’s grasp LV2 (mummies activate death’s aura, dealing 4 points of damage per second to all enemies within a 20-meter radius, lasts for 5 minutes) ]
[ initial skill 3: transformation ritual LV1 (mummies can transform one complete corpse into a low-level mummy every day) ]
[ initial skill 4: magic protection (mummies ‘magic-infused silk cloth has very strong magic, 10% chance of reflecting magic attacks) ]
[ comment: today, the dead from a thousand years ago have returned to the desert. ]
——–
Monster attributes
[ name: Eagle Guardian ]
[ quality: blue ]
[ Race: Undead ]
[ attribute: spirit affinity ]
[ level: 20 ]
[ initial skill 1: Horus’s wrath LV4 (transform into Horus, HP, attack, and defense increase by 100%, lasts for 40 minutes, cooldown time: 6 days) ]
[ initial skill 2: Eye of Horus LV3 (recovers 30% of an ally’s HP and dispels all debuffs. Cooldown time: 3 days) ]
[ initial skill 3: Pharaoh scepter LV2 (with the Pharaoh scepter in hand, temporarily resurrects 4 corpses to fight for you until the battle ends) ]
[ initial skill 4: delusion-breaker eyes (the eyes of the eagle guardian can see through some low-level traps, disguises, and stealth) ]
[ description: the guardian of the desert’s supreme power, the symbol of divine authority ]
——–
Monster attributes
[ name: saber-toothed tiger King ]
[ grade: Green ]
[ race: feline ]
[ attribute: chaos ]
[ level: 29 ]
[ initial skill 1: life aura LV3 (saber-toothed tiger King has its own life aura, increasing the maximum health of all allies within 100 meters by 150 points) ]
[ initial skill 2: undead aura LV3 (saber-toothed tiger King has undead aura, lowering the maximum health of enemy units within a 100-meter radius by 150 points) ]
[ initial skill 3: unstable dual state (saber-toothed tiger King can switch between its normal state and its soul state, but can not control it at will) ]
[ evaluation: really unstable ]